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<  MUD and Game Theory  ~  HOTS for MUD

wonko
Posted: Tue Nov 25, 2008 5:55 pm Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
Successful MUD players harness Higher Order Thinking Skills (HOTS) - this is not some educational "mumbo-jumbo", but documented developmental psychology, this thread explains further.


Last edited by wonko on Tue Nov 25, 2008 10:03 pm; edited 1 time in total

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wonko
Posted: Tue Nov 25, 2008 8:23 pm Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
THINKING CRITICALLY is important, critical thinkers are objective and rely on what they can see, measure and experience.

BE ACCURATE, SEEK ACCURACY

In TMUX, the devil is in the detail - notice a differential weight, textual clue or detail in a monsters talk file and you might succeed at solving a quest.

BE CLEAR, SEEK CLARITY

Successful players set clear objectives, know what they are trying to do and doggedly strive towards that frontier. They aim to hone in on their target by what they learn from their surroundings. Accuracy and Precision are the hallmarks of an observent, alert and responsive gamer.

MAINTAIN AN OPEN MIND

Everything is in this artificially created world for a reason, opening your mind to what is there, why it might be there and what you can surmise from that is an important step towards game success. There are many ways to solve a problem, look for alternatives, examine options - an open mind can see a multitude of opportunities for exploration. Listen to others with empathy and understanding. Being able to empathise is to be able to see a problem through someone elses eyes.

RESTRAIN IMPULSIVITY

Impulsivity leads to defeat - learn to work with and within your capabilities and when it is better to walk away, when it is advisable to take a risk. Sometimes your first impulse does not do you any favours - often taking time to reflect on your actions results in a more measured response to a challenge.

TAKE A POSITION WHEN THE SITUATION WARRANTS IT

Knowing the difference between something you can change and something that is not under your control is often a key to success. Game ethics also require you to take a stand, defend a position, argue a case - successful players can take a balanced view of the situation.

RESPOND APPROPRIATELY TO OTHERS; FEELINGS AND LEVEL OF KNOWLEDGE

Understand that everyone starts as a noob, and that is ok. Recognise that not everyone in the game has your motivations, respect their right to play the game in their way. Remember the feeling you got when YOU solved something and do not spoil that feeling for someone else. Thinking independently and interdependently as the situation requires is a social agility that successful players display. Communicating, collaborating and cooperating are what successful teams are about.


Last edited by wonko on Thu Nov 27, 2008 8:11 am; edited 2 times in total

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wonko
Posted: Tue Nov 25, 2008 8:35 pm Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
THINKING CREATIVELY is important in an open-world/sand-box environment.

PERSEVERE

Stick at it, if at first you do not succeed, ask yourself why - bring your actions to a conscious level and identify what worked and why, what didn't and how you can get around it. Give in and the problem has beaten you, persevere and you have a chance at chipping away at the frontier. Persistence pays dividends.

PUSH THE LIMITS OF YOUR KNOWLEDGE AND ABILITIES

Do not be satisfied with "near enough is good enough", pride yourself on identifying that which you do nto know and then doing something about it. Take measured risks, always have a plan B, be strategic, minimise your maximum loss, or maximise your minimum gain. Being able to question and pose problems, scearios and alternate ways of looking at things broadens your perspectives.

GENERATE TRUST AND MAINTAIN YOUR OWN STANDARDS OF EVALUATION

Mulit-player roleplay environments can be built on trust, ethics and morals. Consider where you stand, where your character stands on issues and try to be consistent with those beliefs and standards. Multi-player environments are fun when there are multiple players - others are more likey to be interested in being companions if they can see your character being consistent, knowing what they have gotten themselves in for. Risk taking is fun, responsible risk taking is working smart.

GENERATE NEW WAYS OF VIEWING A SITUATION THAT ARE OUTSIDE THE BOUNDARIES OF STANDARD CONVENTION

The most creative solutions often require you to do things totally new, approach it from a new angle, think outside the box. Just because someone else has attacked a problem in one way, does that make it the best way? They did not have the benefit of seeing the problem through your eyes. Be flexible in your approach, create, imagine and innovate - do not always stick with a tried and true recipe.


Last edited by wonko on Thu Nov 27, 2008 8:14 am; edited 2 times in total

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wonko
Posted: Tue Nov 25, 2008 8:50 pm Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
SELF-REGULATING YOUR THINKING is a grown-up discipline that pays dividends by consciously identifying what you are thinking and why.

MONITOR YOUR OWN THINKING

Separate your reactions from the situation, what were you thinking, why, is that viewpoint appropriate, are there alternatives (what would someone else do?)? Recognise you are feeling a particular way, identify why, whether it is a balanced approach and what can you do about that. Think about your thinking, metacognition is the ability to identify what you were thinking and why.

PLAN APPROPRIATELY

"Fools rush in where angels fear to tread". Successful players have a plan, usually a plan of attack and a disaster recovery plan. that might be as simple as hit and flee, or may involve magic and a homesick potion at the ready. Collect information, ensure your plan is based on as much information as you can lay your hands on before you set off. Gather data with as many senses as you can, remembering your imagination is a powerful force - much more powerful than any rendering engine ever built.

IDENTIFY AND USE NECESSARY RESOURCES

What will be useful, who can help, where should you go, where is the information you need? Have you explored the available help? Have you looked for textual clues? Is there anything contextually that can assist you identify what needs to be done? Everyone is always learning, be open to learning something new.

RESPOND APPROPRIATELY TO FEEDBACK

Unsolicited or asked for assistance and feedback enriches your experience. Absorb it all, sift it for relevence, file away the useful bit for later, discard that which is not useful. Consider where you got your information, be courteous and respectful if it came from another, treat confidences as such, spoiling and blurting are not sustainable character traits.

EVALUATE THE EFFECTIVENESS OF YOUR ACTIONS

Step back and ask yourself what worked, what did not and why. Successful players can be objective when debriefing after a campaign and learn from their mistakes, take solace in their successes and use the experiences to play smarter (not harder) next time.

RESPOND WITH WONDERMENT AND AWE

The world is full of amazing things, stop and take time to smell the roses, notice the detail - game spaces are finely crafted, some things are really cool, notice them and your imagination and experience is enhanced.

FIND HUMOUR

Laugh and the world laughs with you. Do not take yourself or the gamespacve in which you find yourself too seriously. If you cannot laugh something off or find the funny side they you are being waaaaaay too serious - this is a GAME after all, games exist to allow you to PLAY, play should be fun of you should not do it.

APPLY PAST KNOWLEDGE TO NEW SITUATIONS

Learning from mistakes is natural. If you ahve never made a mistake, you have never truly learned anything. Smart players are not afraid to make mistakes, try things and then sit back and evaluate the effectiveness of their actions. Sometimes an approach you used before is appropriate, if not, it is a valuable lesson to learn.

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wonko
Posted: Sat May 18, 2013 10:38 pm Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
interesting also how many OP1 students have had heavy habits here - I wonder if there is a connection

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