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<  RULES  ~  Spoiling

Posted: Fri Mar 14, 2008 9:28 am Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
SPOILING is a concept that is fairly difficult to pin down, because in one instance certain actions are considered spoiling and at other times it is not.

Your words, actions and deeds can compromise "game secrets" - this is not meant to sound as esoteric as it does. Huge amounts of planning and time have been expended to ensure this game is rich and diverse. Some things are designed to be discovered by competent players.

TMUX is full of QUESTS, most involving problem solving [find a particular bit of gear, give it to a particular monster, unlock a hidden door and so on] designed for individual players or groups to work them out. In this
instance TELLING someone who has not solved the problem how to do so is spoiling. It would, however, be acceptable to have them join you in a group to embark on a quest they have not completed but you have - so long as there is a degree of them finding out for themselves and the level difference between the party is not such that experienced players are carrying noobs.

TMUX has many labrynths or mazes. Spoiling would be supplying someone with the way through such a maze - like an instruction set: S S S U N E E E etc or sharing a MAP with another player that YOU have constructed. Helping
someone OUT of a maze by allowing them to follow you is not spoiling, it is helping - a central activity for groups and friends. Wonko has provided maps for SOME of the core areas of TMUX, but not all, in the hope that players will explore for themselves and remember where they found stuff. Making your own map is simple, and can be a valuable way of remembering things.

The DM is not naive enough to think players do all their chatting in-game. Sharing details via MSN, forums and other forms of communication are just as inappropriate. Bottom line the game operates on a level of trust and
ethical behaviour. Half the satisfaction of earning a realm spell or that special bit of gear comes from working it out yourself.

Players should be aware that the DM does, from time to time, monitor players - if he detects that a player goes straight to a quest solution without exploration, it will be assumed that spoiling has happened and punishment will be dished out.

The DM REQUESTS that players refrain from spilling details of HOW to fulfil realm spell quests particularly, and DISCOURAGES players from showing lower level players how to acquire higher level gear that they would not normally be able to get themselves. There is METHOD in this apparent madness - successful players learn HOW to talk to monsters, manage their inventory and perform core actions like searching, picking and so on. Successful players NOTICE DETAIL - Wonko has placed a rich and varied collection of clues in room descriptions, monster talk files, appearances of things, locations that make sense and so on - successful players OBSERVE their gamespace.

Some players have it in their head that it is only possible to play with a weapon suited to a much higher level [eg. level 1's _needing_ an icepick]. These players invariably when they are defeated are unable to look after
themselves and begin hounding other players for handouts

Hope this clarifies things -w-

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Posted: Wed May 28, 2008 8:26 am Reply with quote
Site Admin Joined: 02 Dec 2007 Posts: 220 Location: ...somewhere outside the asylum
POLICY has been updated to once again attempt to define and OUTLAW Spoiling:


The Sixth Tome of terraMUD contains Terramud policy statements and can be
found in St. Joes Library. The Library can be found upstairs from Duhig Place (get there via the main stair well) at the northern end of the main corridor. A COPY of the policy tome ends this help file.

Rules here are as simple as possible.
- Each person should have NO MORE THAN 2 characters on at once please.
- Bullying is NOT OK. PKilling IS OK if done fairly [see below]
- If you choose CHAOTIC play then you accept that other players can attack and steal from you.
- Selling or sharing characters is not allowed.
- SPOILING is against the spirit of the game [ help spoiling ]
- PROFITEERING is against Policy [ help profiteer ].

Please take time to read POLICY in the Library - any questions can by MUDmailed to wonko or emailed to wonko@wonko.info

This is a game, it is meant to be fun - your game play can assist that.

Sixth Tome of terraMUD - POLICY - reviewed 28/05/2008

TMUX is only a game; you are supposed to being having fun; Wonko would prefer not to have to impose any rules but some are necessary. Other MUDs
out on the net are stricter. If you want to clarify any point, then 'sendmail' to wonko from any Post Office or e-mail him at wonko@wonko.info

Player files are reviewed periodically - unused characters (ie. those not used for 2 MONTHS) are deleted - they take up space and if you are not using them actively then there is no loss.


Unlike some other MUDs, you may play with up to 2 characters at the one time. If you can manage attacking on multiple screens then you may do so. However, do not complain if one or both of your characters is defeated while unattended or if your connection goes down mid-battle. That is the risk you take.

You may use client programs (like SimpleMU) to run TerraMUDX and implement simple triggers like "get all" after a victory. However you may NOT use triggers or timers for battling or healing (see below).


You are NOT to exceed the 2 characters on at one time limit else if caught the DM will DUST characters indiscriminantly - no questions asked, no explanations or justifications given - you will be warned ONCE!

You are NOT to share or sell players - doing so will result in their dusting or deletion. You have been warned. You should NOT exchange money for favour or player advantage (this is PROFITEERING). IT IS A FORM OF
CHEATING and will result in BOTH the buyer and the seller's characters
being DELETED. (It will also result in your House Dean being informed).

SPOILING is NOT OK. Spoiling put simply is the sharing of game details to less experienced players so they can solve quests that they should
otherwise be able to solve themselves. The game is meant to be challenging, players are MEANT to work things out for themselves or as part of an inter-dependent party - blatant spilling of what to go to get what, who wants what or what does what HARMS the game and WEAKENS your position as a responsibile player. Should players KNOW of instances of spoiling, COPY conversation loges from IN-GAME and send them to wonko@wonko.info and the DM will dish out punishment as appropriate.

Players NEED to realise the time and dedication it takes to actually MAKE a game like this, as tehGAME MAKER, your DM requests that you respect the game a little and do not spoil. If the piece of info you are ABOUT to share is not something another player knows, DO NOT SHARE IT.

The following actions are not allowed and anyone caught breaking these rules will be subject to whatever punishment wonko deems appropriate (see below).

No automated play (using certain features of client programs) is allowed. You may not set a timer and leave your character/s battling monsters unattended. You may not use triggers to have some of your characters "react" to actions made by another of your characters. All attacks on monsters and players must be manually initiated from each character's "window".

A SINGLE healer character is allowed for each real person - this can be your cleric/mage and can be used to heal both during and after battle. So long as you only use ONE character to do this, the no one will get angry. All assistance by your attendant character should be manually initiated - no triggers or timers allowed please - they adversley effect game play.

NAGGING is NOT OK. Do not ask more advanced players continually for weapons, armor, scrolls or gold. If they say no, then the answer is NO. They had to work hard to attain their status - you should do the same. Similarly do not ask immortals for anything either - except advice. Continual harassment of high level players will result in punishment at the discretion of the DM including DETENTION, FUGITIVE or DUSTING.

It is NOT OK to use BLIND or FEAR on other PLAYERS - these tools are designed for use in combat with NPCs. Players BULLYING other players by abusively casting these spells on them will be punished. You have been warned.

DO NOT PKILL while your intended victim is engaged in battle with a monster or in bad health recovering from a savage battle - this is considered BAD FORM and is not allowed. If you are PKILLING then do it openly and fairly with honor, where your intended victim has a chance to defend themselves.

Player killing your own character is ONLY ok if there is NO benefit (monetary or XP) from doing so. Making different characters in different Alliances for the sole purpose of PKILL point scoring is against the rules (ie. it is CHEATING) - XP should be gained from battling others, not vanquishing yourself. Killing yourself in a combat cage, whilst clever, is NOT an acceptable way to top up your HP/MP - tick or use restoratives like everyone else.

Do not 'spam' other players. If a character is annoying you with repeated says, flashes, emotes or broadcasts, the best way to handle this is to 'ignore' the player and allow wonko to deal out the punishment. If the privilege of being able to broadcast is abused, wonko will consider decreasing the number of broadcasts allowed per mud-day. If someone is 'ignoring' you, do not ask someone else to message the other player or use broadcast to try to communicate with them. Wonko will not be amused and you will suffer the consequences.

Do not use excessively foul language. Given that a school with young students hosts the mud, the use of inappropriate language will not be tolerated. This also includes the use of inappropriate character names.

Do not sell quest or training items. The quests and training are a vital part of the game and players are encouraged to go on quests together and share quest items. However, you should never sell or purchase any quest or training item.

Do not summon players unknowingly to aggressive monsters. The best lesson here is to 'set nosummon', and if you are going to be summoned, be sure that it is by someone you can trust.

Advertising on this MUD is bad form - coming onto this MUD to gather players for another game is a despicable act (regardless of whether it is wrapped up in a "trying to re-build a long-lost but much-loved previous community" justification) it is abhorrent behaviour and should NOT be done. Busting this community to form another is not the work of an honourable person - players play here because they choose to play here and therefore should be left to do that, not to have to "choose sides".

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