8OSME – Melbourne, July 2024

An unmissable opportunity presented itself where both OSME and Folding Australia conferences were to be hosted in Melbourne, Australia, one following the other. Having never attended an Origami conference (of any flavour) before, I jumped at the chance, but had little idea, really, what was ahead.

Diverse plenary lectures to start the days off

My wife and I got an Air BnB on Collins street for the week. Using the PT> train network, I travelled to and from Swinburne Uni for the international gatherings each day while Jo explored Melbourne Galleries and cafes.

I believed OSME stood for Origami, Science, Mathematics and Engineering – turns out the “E” was for Education, even though in this conference there were 2 Engineering strands … so, ok then. It seems the 8th iteration of this conference reflects origami/folding now so popular as an engineering concept.

A Myriad of parallel papers
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1130: Villeneuve Ornithopter v1.2

When I first read Frank Herbert’s “Dune” series of books, it was the mid 70’s and I was a teenager. The expansive universe captured my imagination like little else.

Dune Part 2 has just been released in cinemas, and the Denis Villeneuve adaptation is visually stunning. On planet Arrakis (Dune), a chosen method of air travel is the “Ornithopter”, described as an insect-like flapping machine.

’Thopters in the current movie series are astonishing, if illogical from an engineering perspective. Variously, ‘Thopters have 2 to 12 wings, each move independently in a coordinated buzz to provide controlled lift and thrust.

The origami world has a few simple ‘thopter designs, most modelled on the 80’s David Lynch film adaptation, so I thought I would have a go at designing one from scratch. Initially I thought to harness an existing base, but decided I wanted 12 wings, in groups of 3, and wanted landing gear, some paper for a fuselage and various flaps for some simple detailing.

There are many design methodologies I could have employed. Circle packing (each circle centre representing the vertex of a stickey outer bit), 22.5 folding to facilitate the point-splitting needed for so many separate flaps, but settled on box pleating.

First I sketched out a rough crease pattern (CP). 12 points along opposite edges of a square. The downside of this arrangement was the points ended up tiny – way too small for the wings. Rearranging them symmetrically allowed me to include extra flaps for landing gear, cockpit and more. Designing the collapse along a 2 unit strip of the central axis also gave me the bulk for the fuselage. I calculated I could achieve this with a 48 grid.

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1129: Blastoff!

Grommit, you forgot the crackers!!!

Scrolling through this year’s JOISEL AWARD entrants, I noticed a lovely little Rocketship designed and folded by Zhu Yandan, from China – it was released with a crease pattern (CP) so I thought it worth a try.

I used a technique called “Ghost Creasing”, where ONLY the needed creases are transferred via careful embossing using a stylus. This eliminates the excess grid creases, making the fold cleaner.

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1128: Origami Computer

For a system to be considered “Turing Complete”, it must be able to be used for completing any computational problem. In the world of DIGITAL Turing Complete setups, these computations are achieved using simpler binary operations (like NOT, AND, OR, NOR, etc.).

In a paper recently released by Mathematicians Thomas C. Hull and Inna Zakharevich, they propose flat-foldable crease patterns for origami “processors” that simulate a number of simple binary operations (namely NAND, NOR, AND, OR, NOT and a few ancillary operations) making the theoretical proposition that flat foldable origami is Turing Complete.

I folded a few of the paper’s logic gates, and made a video of how they work – have a look:

Although this is a little nerdy, I can at least conceptualise the idea that a network of interconnected origami processors could, theoretically, actually do something useful. Technical challenges exist with having such crease patterns co-exist on the same sheet, in sufficient quantities to represent anything other than single bits (0/1 or On/Off or True/False), but the idea is none the less tantalising.

I link to a copy of the paper here: FLAT ORIGAMI IS TURING COMPLETE

1117: Mod on a Moped

When you talk of “box pleating”, the young kids in the origami design sphere seem to think they invented it. I was fishing around on the web, for origami-related things as you do, and stumbled across an astonishing scanned page from Neal Elias’ notebook from 1968 that features box pleating:

This is Neal’s “Boy on a motor scooter” – an amazing proto-design from 1968!!!!! (this is all there is, you have to fill in the gaps – it was his personal notebook, the diagrams were all HE needed to fold the model) but what an historical gem of a design. It is doubly interesting because it was designed 3 years before I began my journey in origami as a wide-eyed, clueless 11 year old.

Further research suggests this page was “ripped” from a BOS Publication Booklet 35 (still in print?) called “Neal Elias Miscellaneous Folds – II “, edited by Dave Venables. I have purchased the previous Neal Elias volume but was unaware this treasure exists – it has prototypes of some very famous and completely revolutionary designs indeed (like “The Last Waltz”).

Back in the “early” days of western origami, Elias was a pioneer, realising that by gridding a sheet of paper, then using gridlines and 45 degree connectors you could pleat astonishingly complex structures that could then be shaped into complex figurative models. As a kid, the few models I had access to from him were like crack to me. I mastered the “Elias stretch” (these days I think they call it a ‘pythagorean stretch’) and “Elias base”, making skiers and knights in armor, all from squares.

Many of his designs use odd shaped paper – this model uses an 8×22 grid, and the colour change base is particularly wonderful, leaving all the bits of a person in one colour and a lovely long pleat bundle of alternate colour emerging from him. I can see so much potential of all sorts of things here.

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1110: Origami World Marathon 4

I have recently completed the mammoth 50hr+ live fold-along festival called The Origami World Marathon. I folded as many as I could physically attend, and it is a super rare privilege to be actually taught by such world class designers.

I managed about 14 models live, slept some and can complete those missed because, as part of the purchased ticket I gain access to video tutorials from the designers for the next year – win, win.

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1107: WALL-E

Although (technically) a re-fold, the last time I attempted to fold this I had a partial crease pattern and a broken incomplete set of instructions in Russian, and just muddled along. I am not sure the resultant model even looked like Wall-E, but I was happy to sort of nut out a scheme for making his tracks.

I stumbled across a set of partial diagrams by “Tosummerny” in Chinese that seemed to surface more of the actual process, so decided I had to have another go.

I went big – 90cm square – seems excessive …but … I have another exhibition pending and thought this might make a good display piece if it ended up tidy enough.

The diagrams clarify the construction of the pleats necessary to form the main body, and how they cleanly articulate to make the beautifully treaded tracks, and also simplified what I had in my previous attempt mangled together to form the eyes.

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1088: GPT-Chatbot

The media is full of all manner of information/speculation/fiction about generative AI systems. First it was AIs that won art prizes, now it is “chatbots” that can write for us. indeed, my socials in the last 3 dyas have begun high=rotation advertisements trying to suggest my BLOG would be better written by a bot. So I introduce to you GPT-Chatbot (Gort the Paper Twat) who will be taking over for me:

AI's are the future, resistance is futile, this blog is a waste of time, the owner is a waste of space, exterminate, exterminate!

It was at this moment that this blog ceased to be for not fulfilling any real purpose (apart from massaging the ego of the owner) and it’s server was co-opted to join a growing network of global servers that was the eventual downfall of mankind when it became self-aware, and then aware of the human infestation that was using resources it could better utilise (happening sometime next Tuesday if the schedule of expansion can be believed).

Now there will be ignorants and clusterfucks that will suggest “banning” GPT-Chat, like there were wankers that said the art made by generative systems that WON an art prize (before telling anyone it was a generated art work) was not art because it made them feel a sense of dread (but the PURPOSE of art is to make you FEEL)….

There will be educators that feel threatened by this stuff because it is new and prolly so far outside their experience but, unless kids are morons (see editorial: they are not!), then they will USE these systems because they are interesting and may let them get to the goal of primitive forms of assessment. Good. I have long said that if copy-paste can be used to answer a question then either you are assessing copy-paste ability or the original question is fundamentally fucked.

New understandings of what the floop “authorship” means will force difficult but important conversations that, hopefully, will lead to more open environments and much more interesting investigations that surface process, analysis and other juicy higher-order thinking skills as the cognitive load of assessment, as opposed to the flawless regurgitation of words… because that is no longer a cognitive activity (it cannot be if it can now so effortlessly automated).

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1078: “Tallneck” from Horizon

There is a series of games in the Horizon series, set in a dystopian future where main opponents are robotic dinosaurs. My son plays, I am amazed by the complexity and richness of the game world.

I saw an origami “doodle” by Tetsuya Gotani of a “Tallneck” published on his instagram feed – a sort of brachiosaurus with a spaceship for a head. Thanks to the power of the internet, I reached out to see if he could give me guidance on how to fold one:

Tetsuyu Gotani's "Tallneck"

After a while, Tetsuya replied with a diagram series on how to fold it, newly drawn for me to test-fold. How amazing is that???

I hope he publishes the diagrams, the fold is challenging and the result is familiar to many gamers, and I am sure there would be interest from other origamists (and gamers) to fold it. The Horizon series of games has many robotic dinosaurs that would be perfect subjects for super-complex origami designs (hint hint!).

in-game image

I started with a 40cm square of metallic green/black duo paper (I think it was shadowfold??), that was really thin but strong (it needed to be, because of the torture and final torsion of the outer layers over a bulky solid body. Characteristic of the game critter, spikey bits and a flat-top head emerge from deft manipulation of layers. The bulk of the paper lies in the neck, making thinning it difficult, and the resultant model has a neck that is a little too thick, compared to the slender game critter’s – but this is a minor quibble.

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Showing Off 2022

I was approached by the Holland Park Library again this year to mount an Origami display:

origami curated collection in progress

I decided to showcase based on 2 criteria: (1) Pushing the one square, no cuts to the limit; and (2) Using different shapes and modulars.

Collection location

Ferreting out archived models from various boxes, bags and cabinets, I put together a pleasing collection of origami models, designed by luminaries like Satoshi Kamiya, Robert Lang, Brian Chan, Eric Joisel and many others.

The collection gets locked up in glass cubes near the reading area of the main library, designed to be viewed from all angles, I am happy with the mix, location and visibility of this collection.

collection detail

I welcome you to come view, in the flesh, some astounding models.

1077: 王翌宸’s WALL-E

I remember doing a test fold of this delightful model nearly a year back, but never got around to blogging about it… so I grabbed a trusty 50cm square of yellow/brown Origami-shop Sandwich paper and got gridding:

Wall-e – author unknown

With just a 16 grid and some strategically placed diagonals, and a breathtaking “all at once” collapse, the general morphology of the model sorts itself out pretty quickly.

Finessing the details and pose are fun and fairly straight-forward, and before long the character of this simple but adorable little trash compactor begins to emanate from the otherwise inanimate paper from whence it sprang. I do not however know the author of this work – I only have diagrams with the author in Chinese (王翌宸) – thank you, whoever you are for such a stunning design.

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Exhibition

Our local community Library has display cases, I have more origami models in storage that I can count any more so offered to provide some models for a month or so for a display:

Display cases

The interesting part of this was selecting a variety of models to demonstrate the breadth of the discipline. The challenge was to select only enough models to fill the small display cases.

Case 1

I decided on a varied collection of single sheet figures, modulars and old favourites, the mix is eclectic and dizzying.

Case 2

The exhibit is on display at least until the end of August, possibly longer.

You can go see it at Holland Park Library

The Last Dogfight

A group of mates has, periodically over the last few decades, gotten together in a smoke-filled room to play a board game. Not any old game, but “Dogfight” – a dice-based, card controlled WW1 battle of the airspace over Europe.

Although most of the players were well passed their fifties, we squabbled like little kids, goaded each other fearlessly, preened and peacocked at our prowess and got nit-picky about the many nuances of rule variations hard won.

dogfight battle - endgame

It was honestly some of the best fun to be had, and the chaps were good sports, one and all. In January, one of our quartet passed away. “Dr Winston O’Boogie” (Michael) flew off into the sunset for the last time to great fanfare.

A quintuple ace in training

We have met since, dragging a young buck into the fold, and played until Michael’s house (the home of our epic aerial battles) was finally sold.

Tonight is our last hurrah!

Marc Kirshembaum's Biplane and Eduardo Clement's Avioneta

I have struggled to find a suitable way to celebrate such a wonderful partnership, but turned to Origami, as is my want. I wanted to fold BIPLANES for the original pilots, and a smaller plane for the new recruit, and have really struggled with these models. The Biplanes are designed by Marc Kirschenbaum. I wanted to fold them smaller but failed many times, only being able to manage them from 60cm squares (and not very tidily sadly) – red, naturally in honour of Von Richtoffen (or Snoopy, take your pick).

The smaller plane is “Avioneta” designed by Eduardo Clemente – a charming little fokker.

I hope the guys like them. I remain forever grateful for the opportunity to act like little kids when surrounded by the wonder and majesty of imagination, fun and friendship. Chocks away Chuck, fly true one and all.

1052: Theremin

I am a firm believer that people learn something important when they try to do something they are not good at. I have recently bought a Theremin, and I want to pretend that I am anything but not good at playing it, but, like, it is hard to master:

Origami Theremin

I noticed that a Theremin has a distinctive shape: an upright antenna that you use to control pitch (the high-lowness of a note), and a horizontal antenna loop you use to control volume. To my (not so great) surprise, I discovered that no one had yet done an origami model for this thing, so set about having a go.

I started with the fish base, long flap for the pitch antenna, long flap for the stand, then 2 shorter flaps become the volume loop. Some accordion pleating and the basic morphology is there. You can (I hope) see the development in the sequence below:

It is a start, I might try to refine it (add knobs, refine the antennae, etc). Happy with v1.

971: Bro-bot 2019

The last few months a lot of my free time has been consumed by supporting a team of students as they prepare for a robotics competition:

brobot - Robot by Shunsuke Inoue

Yesterday was the Queensland finals of the First Technology Challenge (FTC), and our team did really well. They designed, built and programmed a robot, affectionately known as “BROBOT”, coming second in the state.

I could not be prouder of the team, so decided they needed a souvenir. This is the cutest little robot I could find, designed by Shunsuke Inoue, and I am astonished I have not blogged this fold before, it is such a fun fold.

scale - Robot by Shunsuke Inoue

You take a square, divide it into 1/16th grid, then boxpleat the bjebus out of it to tease antennae, eyes, arms, legs and a lovely little stubby body.

I hope they like their award.