1024: Grogu, Mando in training

For those up to date with “The Mandolorean”, the last episode reveal was “baby yoda’s” name – turns out it was “Grogu”:

Sebl's Grogu

Although loosely a space western, Mando is largely cutie Grogu and as many Star Wars references as is possible to fit into a loose plot (my opinion).

Sebl's Mando Helmet

Sebastien Limet designed a 2-part Grogu and published video tutorial on his Fakebook account – head and body are separate (I cheated and glued mine together – ssshhh!). The next day he did the same for a Mandalorian helmet – I made mine a little goth. More eye candy follows…

Continue reading

1023: Faery Ffolke

So I reasoned that if I mess with the “Superdude” base, I should be able to re-purpose the “cape” into a set of wings … so set about doing that:

Faery ffolke

In relatively short time I had made my first faery, to be told that it was a boy – and that faeries are typically girls which left a dilemma – how does one endow a gender to these little ffolke?

I, sadly, solved the problem by resorting to archetype, and put a “tutu” on my next one – in no way determining it’s gender, but conforming to the “her” stereotype.

Faery ffolke - tiny ones

I reason that fictional critters that fornicate to make more of themselves must have, biologically, distinct sexes, but I in no way wish to say they must conform to human dress standards, albeit antiquated ones.

Continue reading

1018: Skull Badge

Continuing my exploration of Mi Wu’s new book “Duo Color Origami”, I present his “Skull Badge”:

Mi Wi Skull Badge

A genius rendition of a skull icon complete with upper set of teeth. I enjoyed the fold sequence so much I folded a second one (to convince myself the first fold was not a fluke).

Continue reading

1016: World Origami Days – Bahamut

World Origami Days is a period end October-beginning November that is an international celebration of Origami. I decided to try a super complex model (fold until it fails) and successfully folded Satoshi Kamiya’s “Divine Dragon (Bahamut)” on the first attempt:

Satoshi Kamiya's Bahamut

Rarely does a first fold work out but I kept folding and it did, much to my surprise and delight. The fold sequence is particularly punishing and describes a bit of an enigma of a model – the balance between paper thinness and size. I chose 80gsm 100cm square Kraft paper and at this size/thickness it was tough going in places indeed. The body and legs are incredibly thick compared to the single layer wings – a bit of a puzzle if you wanted to fold it small.

Satoshi Kamiya's Bahamut Views

A “Bahamut” is a monster from the “Final Fantasy” franchise, and is an odd mix of a lizard, dragon, Godzilla…thing.

The detail here is terrifying. Thick, muscular 4-toed feet, thick dragonny tail, chest sporting a 6 pack (make that a whole slab), arms with 4 claws, complex and snarly horned head and glorious wings with an extra set of hands atop them – quite a formidable beastie.

This fold took me the best part of the weekend to complete, and I used a little glue (shhhh!) to tidy gaping seams and a little MC to stabilise his (? only they would know the gender) posture and basic body morphology.

Satoshi Kamiya's Bahamut Scale and detail

If I were to fold this again I would use thinner prettier paper, but there are sections where front and back are visible, so the model is not really suited to duo paper – perhaps double tissue or unryu. I had forgotten how satisfying Satoshi Kamiya models are to fold, and how wonderful it is to just get lost in the folding process (I took no progress pics, soz) – it was terrific paper-based therapy. There are so many complex techniques here to isolate and separate body elements, genius design indeed.

1015: Among Us

The game of the moment appears to be “Among Us” – a playful collab game of murder in the dark, in space, featuring an imposter among the group.

t Us characters

I cannot pretend to have played it, yet. I gather you need friends, like-minded, that have good hand-eye coordination. I think I would be a liability given I used to think that “friendly fire” was the aim, and I always found it easier to murder those players just sitting there with me – apparently murdering team mates is generally not appreciated.

Continue reading