Archive for the ‘Signal/Noise’ category

I, Avatar

November 15th, 2012

We are exploring virtual words with my year 9 students and it is a rich and varied experience, well, that is the plan at least. The worlds are textiverse (a custom MUD for them to edit), a browserverse (terraMOO, a hybrid world) and an Opensim (full 3d world called terraceLIFE). Today we ventured into terraceLIFE […]

Story Tainting

October 14th, 2012

My year 9 ICTE students have begun exploring the “Virtual Worlds” unit and we are set for some good (geeky) times as they will use a Textiverse (ICTEMMO), a Browserverse (terraMOO) and a 3D Opensim (terraceLIFE) to express non-linear narrative. The focus of this unit is storytelling, actually – the worlds merely the delivery vehicle […]

Tutorial Zone complete?

October 31st, 2010

…so I got to thinking about the overall “sense” of the tutorial zone – never a good thing when I have lots of other things to do, but the new procrastination plugin kicked in and I ignored my streaming head cold symptoms and began tweaking… It seemed to me that the tutorial “shells” were facing […]

…you ought to be in movies

October 24th, 2010

…so Cybernauts will need to present their final contributions, and one format will be in-world machinima, so I set about thinking about how to best teach how to do this. I have fond (if wildly inaccurate) memories of the old clackety film projectors we had when I was in school, so set about modelling one […]

…in the ‘burbs

October 17th, 2010

So we are heading to the part in the project where cybernauts apply what they have learned and build a sustainable eco-friendly building, then film a guided tour of it, explaining what they have decided, and why. Obscura is the building planet, and I spent the weekend carving up the eastern districts into sections: I […]