1088: GPT-Chatbot

The media is full of all manner of information/speculation/fiction about generative AI systems. First it was AIs that won art prizes, now it is “chatbots” that can write for us. indeed, my socials in the last 3 dyas have begun high=rotation advertisements trying to suggest my BLOG would be better written by a bot. So I introduce to you GPT-Chatbot (Gort the Paper Twat) who will be taking over for me:

AI's are the future, resistance is futile, this blog is a waste of time, the owner is a waste of space, exterminate, exterminate!

It was at this moment that this blog ceased to be for not fulfilling any real purpose (apart from massaging the ego of the owner) and it’s server was co-opted to join a growing network of global servers that was the eventual downfall of mankind when it became self-aware, and then aware of the human infestation that was using resources it could better utilise (happening sometime next Tuesday if the schedule of expansion can be believed).

Now there will be ignorants and clusterfucks that will suggest “banning” GPT-Chat, like there were wankers that said the art made by generative systems that WON an art prize (before telling anyone it was a generated art work) was not art because it made them feel a sense of dread (but the PURPOSE of art is to make you FEEL)….

There will be educators that feel threatened by this stuff because it is new and prolly so far outside their experience but, unless kids are morons (see editorial: they are not!), then they will USE these systems because they are interesting and may let them get to the goal of primitive forms of assessment. Good. I have long said that if copy-paste can be used to answer a question then either you are assessing copy-paste ability or the original question is fundamentally fucked.

New understandings of what the floop “authorship” means will force difficult but important conversations that, hopefully, will lead to more open environments and much more interesting investigations that surface process, analysis and other juicy higher-order thinking skills as the cognitive load of assessment, as opposed to the flawless regurgitation of words… because that is no longer a cognitive activity (it cannot be if it can now so effortlessly automated).

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1078: “Tallneck” from Horizon

There is a series of games in the Horizon series, set in a dystopian future where main opponents are robotic dinosaurs. My son plays, I am amazed by the complexity and richness of the game world.

I saw an origami “doodle” by Tetsuya Gotani of a “Tallneck” published on his instagram feed – a sort of brachiosaurus with a spaceship for a head. Thanks to the power of the internet, I reached out to see if he could give me guidance on how to fold one:

Tetsuyu Gotani's "Tallneck"

After a while, Tetsuya replied with a diagram series on how to fold it, newly drawn for me to test-fold. How amazing is that???

I hope he publishes the diagrams, the fold is challenging and the result is familiar to many gamers, and I am sure there would be interest from other origamists (and gamers) to fold it. The Horizon series of games has many robotic dinosaurs that would be perfect subjects for super-complex origami designs (hint hint!).

in-game image

I started with a 40cm square of metallic green/black duo paper (I think it was shadowfold??), that was really thin but strong (it needed to be, because of the torture and final torsion of the outer layers over a bulky solid body. Characteristic of the game critter, spikey bits and a flat-top head emerge from deft manipulation of layers. The bulk of the paper lies in the neck, making thinning it difficult, and the resultant model has a neck that is a little too thick, compared to the slender game critter’s – but this is a minor quibble.

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Showing Off 2022

I was approached by the Holland Park Library again this year to mount an Origami display:

origami curated collection in progress

I decided to showcase based on 2 criteria: (1) Pushing the one square, no cuts to the limit; and (2) Using different shapes and modulars.

Collection location

Ferreting out archived models from various boxes, bags and cabinets, I put together a pleasing collection of origami models, designed by luminaries like Satoshi Kamiya, Robert Lang, Brian Chan, Eric Joisel and many others.

The collection gets locked up in glass cubes near the reading area of the main library, designed to be viewed from all angles, I am happy with the mix, location and visibility of this collection.

collection detail

I welcome you to come view, in the flesh, some astounding models.

1077: 王翌宸’s WALL-E

I remember doing a test fold of this delightful model nearly a year back, but never got around to blogging about it… so I grabbed a trusty 50cm square of yellow/brown Origami-shop Sandwich paper and got gridding:

Wall-e – author unknown

With just a 16 grid and some strategically placed diagonals, and a breathtaking “all at once” collapse, the general morphology of the model sorts itself out pretty quickly.

Finessing the details and pose are fun and fairly straight-forward, and before long the character of this simple but adorable little trash compactor begins to emanate from the otherwise inanimate paper from whence it sprang. I do not however know the author of this work – I only have diagrams with the author in Chinese (王翌宸) – thank you, whoever you are for such a stunning design.

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Exhibition

Our local community Library has display cases, I have more origami models in storage that I can count any more so offered to provide some models for a month or so for a display:

Display cases

The interesting part of this was selecting a variety of models to demonstrate the breadth of the discipline. The challenge was to select only enough models to fill the small display cases.

Case 1

I decided on a varied collection of single sheet figures, modulars and old favourites, the mix is eclectic and dizzying.

Case 2

The exhibit is on display at least until the end of August, possibly longer.

You can go see it at Holland Park Library