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curative magic

These spells cure players of various maladies they can pick up while killing and exploring in TerraMUDX.

Curepoison
This spell can be a very useful spell to the adventuring mage, for one is quite likely to happen onto a poison dart or poisoning room. The spell removes the poison from the target.
MP cost: 6

Remove-curse
This spell removes a curse from all items in the target's inventory, allowing cursed items to be removed safely.
MP cost: 18

Remove-disease
This spell is a very useful spell capable of removing disease from the player infected. The spell can be cast by clerics and paladins only, though all classes may use items containing the spell.
MP cost: 12

Cure-blindness
This spell removes the blindness from the target. Blindness is a skill not often found in monsters, but a player who is blind suffers severe disadvantages. The spell can be cast by clerics and paladins only, though all classes may use items containing the spell.
MP cost:12

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