Archive for the ‘Building’ category

Mining Science Centre

March 27th, 2011

Cybernauts investigate “What is mining?”, and look at Copper and Zinc mining in particular, we look at ore, appearance along with the commercial application of metals Looking at styles of mines (open-cut and underground), we investigate the commercial aspects of each, asking the question “Why Mine?” Consultation with various stakeholders is important, the social and ethical […]

Infrastructure

March 13th, 2011

Main habitation/industrial zone now done, it is time for detailing The Mining Science Centre will house instructions on how to mine, costs/benefits, social and ethical issues around mining, and is adjacent to the world connect point (ground Zero)I built a power station, mightily influenced by an iconic English one (Battersea Powerstation) and rather naughtily had […]

Accommodating minors

March 6th, 2011

So our cybernauts will enter Minex5 (or “Oresome World” … yeah, don’t ask) and learn a bit about geological science They will meet, greet, investigate some mineralogy and geoscience the head off to learn about environmental consequences of miningQuite happy with this structure – modelled on the Maritime Museum in Sydney, it has a multi-level atrium and […]

Minefield

February 20th, 2011

So, after designing components, I have begun placing them in-situ; the effect is to create a gridded area that contains core samples you can click on to shift out of the way, each shaft contains 12 mineralisation readings: The exploration field spreads over 20 x 25 bore holes, grouped in bunches of 5×5 to make […]

Boring

February 17th, 2011

Now one activity cybernauts will have to complete is a collection of bore-samples, detecting mineralization according to depth. The need arose for a scenic object that performs the function of a bore-hole cap. I fired up wings, experimented with scale to determine the appropriate size to fit an entire grid point, then sculpted a hole […]